Scalable Vector Graphics (SVG) Knowledge

Kip Landergren

(Updated: )

My Scalable Vector Graphics (SVG) knowledge base explaining the basics.

Contents

Overview

Scalable Vector Graphics (SVG) is an XML-based markup language and format for creating 2D vector graphics.

Of note, an SVG graphic may be:

Mutli-line text is not natively supported: each line and line break must be managed individually.

Core Idea

Describe how the image should look using markup to represent shapes, text, and operations, and have clients render as a vector graphic.

Key Concepts

Coordinate System and Positioning

The origin, (0, 0), is located in the upper left hand corner, with the x-axis increasing to the east and the y-axis increasing to the south. Pixels in this coordinate system are translated into user units for rendering.

SVG Terminology

absolute units
units in “pt” or “cm”
raster
dot matrix data structure that represents a generally rectangular grid of pixels
user units
plain numbers, no unit type. one user unit equals one screen unit